top of page
During my year of study at Rubika France (2016) I joined a team of 5 to participate in the Imagine Cup game development competition. For its first phase we had to submit a PowerPoint presentation for a concept we wished to build from in the next phases. We called ours "Beasts". The team was composed of two designers, two game artists and one game programmer. My main responsibility was the level design.
Level Design methodologies
What is Level Design ?
What is a game ?
What is the role of a game's space?
Set the stage
Defining and presenting a language
​
Pacing & Variation
​
Essential of shapes
Composition
Spatial Composition
Workflow
Blockout tips
bottom of page